Time. Acceleration ramps linearly from a1 to a2 over one continuous burn (no
fitted split point, no engage-speed offset), cruises at top speed, then mirrors the same ramp
down on arrival. Closed-form solve from Erec's footage-verified (±0.2s) quantum-jump
model. Spool-up and arrival calibration are both off by default — check their boxes above
the chart to add either into the displayed time.
Range. Ship's fixed SCU tank ÷ drive's SCU/Gm rate cuts each line short
(square marker). Fuel rates verified against erkul.games.
Tags. Best range = most fuel-efficient;
Craftable = mission-reward-only blueprint (scmdb.net).
Craft quality. 500–1000q sliders give craftable drives up to +20% speed
/ −20% fuel, scaling linearly.
Stats: star-citizen.wiki · fuel: erkul.games · blueprints: scmdb.net. Alpha 4.10.